Tabletop | AoS: Luthericburg Sentinel

Luthericburg Sentinel


Move: 5"  Save: 4+  Wound: 3   Bravery: 7

Missile Weapons

Razor Orb   Range: 8''  |  Attacks: 1 |   To Hit: 4+ |  To Wound: 3+ |  Rend: -1 | Damage: 1 |



Melee Weapons

Shortblade    Range: 1''  |  Attacks: 1 |   To Hit: 4+ |  To Wound: 4+ |  Rend: - | Damage: 1 |



Description

The Sentinels of Luthericburg are citizen soldiers, used to supplement the magi by acting as a locus for various spells. As members of the Nidalese survivor city, they have some latent magical training and as such are capable fighters in their own right. The Sentinel is a single model unit armed with both a shortblade and razor orb  

Magic

The Luthericburg Sentinel is a Wizard. He can attempt to cast one spell in each of your hero phases, and each attempt to unbind one spell in each enemy hero phase. He knows Arcane Bolt and Mystic Shield


Abilities

Daemon Blighted
This model's save may always be taken even if the damage is from a mortal wound. The save is still modified by Rend however.






Keywords

Nidalese, Wizard, Civilized, Hero,
  

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