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Showing posts from July, 2018

Lore: Oricalcos, The prison built by the Old Gods.

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 In the long ages past when the oldest of gods, Gleshmere included, still saw worship on a wide scale the realms were still full of people, places and creatures so powerful and nearly inconceivable they could even worry the gods themselves. In and after a time of great strife were the gods fought wars with those that they feared, they constructed a prison so powerful and well guarded to even trap gods, built by the ancient peoples whose name would be lost to time the Orcalcons. Later the Orcalcons would become known as Nidalese, then Lutherics. Powerful in the ways of magic they would weave a building of Mythril, the metal of the flesh of gods. Buried deep into the bowels of the earth a journey to just walk its halls it is so deep and vast. And the ocean seals it below with heavy weight, in the The Gods Hand Bay, legends have it that the very bay on the coast of Nidal is in fact the hand of the old god of the ocean. All these things are what make Oricalcos the most deadly prison...

Tales of Malteria: Cove of Ten Winds (Part 3)

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As Deliza and her two crew-mates are lead by the haunting creature, who when asked introduced itself as " Cannon ". The three walk in silence through the fog filled passages that make the "streets" of the village, this place where every structure is a shipwrecked vessel. Many were people of lands Deliza had never seen, some were even monstrous creatures. The pirates walking with them to their destination bicker as they walk, going on about something that sounded like a class divide, to Deliza anyway, between people called the Marooned and the Scalawag. When she tried to make conversation she was snapped at and told to mind her business, as she was neither, just an outsider. They stop just before a large iron boat jutting out of a small hill side, clearly not a ship that was ever sailed but made into the hill, Deliza wondered why build it like this? Just as she had the thought she and her companions were pushed up the gang plank up onto its deck. With a closer look...

Lore: Age of the Abyss

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The morning goes by like any other in Luthericburg, It is the current year, fog hangs low and snow falls heavy. The small remains of the last kingdom of the age of the old gods has done well in the past decades; finally breaking back out to greater Malteria, Allying with the fledgling kingdom of the River Lords and even opening talks with the closer nation of Earasi. Yes all seemed well to Artorious II, the current leader of the Order Arcanus, standing on the balcony of his study watching the bustling city below he lets out a long breath one he had been holding for what seemed like ages. Letting out with the breath some stress, yes, he thought to himself maybe this coming age they could start finally working on curing the blighted blood of the Lutherics. He leans against the railing for a time before a tall thin Lutheric woman leans next to him, bedecked in long thin robes, tangled and frail looking almost like cobwebs. With a circlet with a Hags eye set in the center between the bone...

Tales of Malteria: Cove of Ten Winds (Part 2)

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Deliza's eyes creak open slowly with her head pounding before he she sees the Cleric of the crew Joshua. He is leaned over her she can barely make out what he says but knows hes at work healing her. Her head rolls to one side too heavy to hold up any longer she sees the ship in ruin against the shore and bodies everywhere. Her eyes close once more, head still quaking. She awakes hours later, its afternoon now, Joshua sits beside her; he is deep in prayer clutching the twin fish medallion between his fingers. Weakly she utters "J..Joshua..Is everyone?..." trailing off before she can complete her inquiry, Joshua darts his eyes over to her quickly and his lips carve a somber smile on his face as he speaks "Sadly Lady Pentigrast, only about 15 of the crew are left...Deedjra took some men to the wood line to scout out the locals and possible bring help back. Cirilla and Freya are tending to the wounded as best they can with my herbs and potions. Jarl is helping bury t...

Tales of Malteria: Cove of Ten Winds (part 1)

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It had been months since the crew lead by Deliza Pentigrast had set off to sail the northern seas in search of new lands, and to forge maps anew for the realm proper. Deliza stands on the deck of the ship speaking with her halfling companion. "Why is it yuuer' always gett' meh into sucho places like dis las?" gargles the angry Halfling warrior Jarl Oxboe, steaming mad at his human companion. "Must you bark so? Unfitting for a guard of a noble, proud adventurer. Besides your coin purse is fat and your gut fatter. What have you to complain?" Deliza the tall slender human woman, flips a lock of her ember red hair from her face as she slyly prods the Halfling. The two argue on as a man walks over covered head to toe with elixirs, potions, blades of many different makes and leather armor that has the musk of cedar and lilac, befitting a hunter of Junifir. As he saunters over he breaks the squabble between the two like a tired father listening to his bickering ...